ChangeLog for Star Trek Mod "1.15.2-1.0.2.1": "Changed molten_gold setting canSourcesMultiple to true. Fixed bug: console_button and mini_console_button default to waterlogged when placed with commands.", "1.15.2-1.0.2.0": "Removed custom background music & slime block sounds. Made ladder 3D. Made plasma_injector/padd/custom buttons waterloggable. Created 4-leaf clover. Altered injected loot tables to take advantage of luck status. Added Nebula Coffee picture. Added iron_ladder and fixed_ladder_rungs. Added music disks for Enterprise/TNG/DS9/Voyager/First Contact/Insurrection Themes. Added Molten Gold.", "1.15.2-1.0.1.1": "Adjusted Crewman appearance to allow neck to show, adjusted riding and rideable offsets. Fix bugs: TeleportM not teleporting entities to other dimentions, Horse armors should not be stackable, Crewman is too tall, and ChunkGenerator warnings in logs.", "1.15.2-1.0.1.0": "Created crewman with appearances/divisions/ranks, ability to open/close doors, pickup items, use sword/bow/crossbow/trident, wear armor, have a home position and wonder near it, and have a commanding officer. Also added list for entities to protect and methods for protecting those entities (future use). Added diamond slab/stairs/wall. Changed light texture. Added amethyst/emerald/ruby/sapphire horse armors. Added crafting recipe for Padd. Added custom items to loot tables. Updated vanilla tags to include modded blocks as needed. Fixed bugs: Glass doors make adjacent blocks transparent, Padd not showing cursor in edit mode, tritanium_block drops duranium_block.", "1.15.2-1.0.0.0": "Initial port from 1.14.4"