ChangeLog for Star Trek Mod "1.18.2-1.1.0.1": "Fixed bugs: Tricorder not opening screen when facing a nearby block, Power/Plasma conduits not placing correctly when at certain angles", "1.18.2-1.1.0.0": "Updated to Forge 40.2.0. Added new blocks: wireless power transmitter for bussard, deflector emitter, medical coils, & lights, plasma conduit16(renamed from plasma conduit), plasma conduit14, plasma conduit12, plasma conduit10, plasma conduit16 valve, plasma conduit14 valve, plasma conduit12 valve, plasma conduit10 valve, plasma converter, power conduit8, power conduit6, power conduit4, power conduit2, power conduit8 switch, power conduit6 switch, power conduit4 switch, power conduit2 switch. Added crafting recipes for severals blocks/items. Added plasma energy. Added energy to: mini core, warp core center, warp core up/down blocks, core inner end block, warp core circuits, plasma conduit, plasma injector, nacelle field coil, nacelle field grille, nacelle blue block, nacelle bussard block, all lights, medical coils, replicator, deflector emitter. Added items: hyperspanner, isolinear chips, tricorder. Redesigned plasma conduit into plasma conduit16 and redesigned plasma injector. Changed textures on warp core circuit block and nacelle blue block off texture. Changed hardness and blast resistance of several duranium & tritanium based blocks to better match with duranium/tritanium block. Made core blocks require inner ends, made warp core center require between 1 and 4 pairs of up/down blocks before inner end. Added sounds to warp cores. Weapons locker changes: No longer accept power on face, no longer open when blocked in front, require click on front to open, changed button sounds. Added health regeneration for crewman. Added subtitles to all sounds. Added basic borg entity (preview)", "1.18.2-1.0.1.1": "Fixed bugs: arm pose not working with phaser/rifle in offhand. Phaser beam detached from phaser with FOV change. Phaser/rifle beam from other player only renders if viewing player has a usable phaser/rifle. Phaser/rifle beam stops rendering around 20 blocks away from firing player. Phaser/Rifle level and zoom changes not kept when done on offhand. Phaser/Rifle beam rendering issues.", "1.18.2-1.0.1.0": "Added phaser, phaser rifles, power packs, weapons locker, and phaser emitter. Changed energy amounts. Added energy to power block. Rearranged inventory. Added recipes for various existing blocks. Fixed bugs: Various blocks not rotating correctly in structure block. Console buttons not displaying correctly.", "1.18.2-1.0.0.0": "Changed ore drop requirements for duranium & tritanium. Added advancements for duranium/tritanium raw/ingot/tools. Adjusted MoveShip/BeamToSurface commands to account for new world max/min. Fixed bug: Bonus rolls being addred for custom loot.", "1.18.2-0.1.0.0": "Initial Beta version, Added XP for ore drops. Changed duranium/tritanium tool material. Fixed Bug: Phaser Power Pack too large in 3rd person.", "1.18.2-0.0.1.0": "Initial Alpha version, direct port of 1.18.1-0.1.0.0"